Forum: our Bits & Pixels blog

Welcome to the visualization forum! Here we share news about ARTEMiS and notes on our process of creating visualizations. All posts are “tagged” by relevant topics (see left sidebar). You are welcome to contact us to suggest other discussions.

Visual artist Betsy Skrip joins MIT ARTEMiS

August 29, 2012
News ,

ARTEMiS and OEIT welcome Elizabeth (Betsy) Skrip to our team! Betsy joined MIT in July 2012 as an Educational Technology Consultant in Graphic Arts and Design, bringing her remarkable skills and experience in scientific illustration, animation, and design. Currently, Betsy is designing graphic assets for our 3D plate tectonics interactive visualizations and also developing ARTEMiS’s visualization style guide. In the fall semester, she will be busy creating 3D animation as well as developing visualization training curriculum for IAP and Spring 2013. Betsy holds a Master of Fine Arts degree in Medical Illustration from Rochester Institute of Technology and B.S. summa…

ARTEMiS and ICAP collaborate in Lyon, France

February 9, 2012
News , , ,

Violeta and Krista are spending February in beautiful Lyon, France, working with ICAP  (Innovation Conception et Accompagnement pour la Pedagogie) at the University Lyon 1. The ARTEMiS team is collaborating with ICAP on 3D interactive visualizations, such as Unity-based games, for science education. Pictured below are (from left to right) 3D artist Olivier Rastello, engineer Tom Riviere, and 3D artist Frederic Urien in one of ICAP’s editing suites. See the Anatomie 3D website for some amazing 3D visualizations, which ICAP’s artists have created together with science professor Dr. Patrice Thiriet. The weather in Lyon is cold this winter – see below the frozen…

Creating the Lantos animation

December 13, 2011
Process , , , , , ,

This post outlines our process of creating the animation of intra-aural imaging with a new scanner developed by Lantos Technologies. The animation included both humanoid and mechanical models and we used a range of techniques that can be applied to other projects as well. For reference, here is the final animation: Meet with AMPS and the Lantos team: In this first meeting we made sure everyone was on the same page as to the content of the animation, the technical aspects of the intra-aural scanning process, and the level of detail required. We even watched a demo of the device….

2D painting and animation for “Slope”

November 9, 2011
Process , , , , , ,

For the short film Slope, we used a range of visual media: live video footage, 3D animation, and 2D animation. This articles outlines some techniques we applied to create the 2D animation and stills, using Photoshop, Illustrator, and After Effects. Painting The skier paintings were made with a digital workflow. This can save time; modern tablets simulate pen and paper drawing, and raster editors like Photoshop are more forgiving than traditional materials. This video demonstrates the painting process: (Note that the video above is a real-time screen capture of Krista’s drawing and painting the skier. Feel free to fast forward, as…

Fluvial modeling – research and sketches

September 26, 2011
Process , , , , ,

Here is a photoshop sketch of (what we had hoped would be) the blue print for our upcoming 3D fluvial model for Visual Earth. The sketch shows how a river changes its course over roughly sixty years; the faintest river outlines are the oldest. As the river ages, its meanders become more pronounced and loopy. The inside bends accrete successions of sandy point bar beds (shown as yellowy repeating curves), while the outside bends carve deeper and deeper into steep cliffs. The meanders in the river can become so circular, that eventually the loop pinches off, leaving an oxbow lake….

We are at SIGGRAPH 2011

August 8, 2011
News , ,

We are currently attending SIGGRAPH 2011 in Vancouver, Canada. If you are here and would like to learn more about ARTEMiS or just chat with us, please contact us by email or call Violeta at 617.252.1383.

All children are artists. The problem is how to remain an artist once he grows up.

- Pablo Picasso